Home Support Downloads for Windows Device Drivers Device Driver for USB Cameras. This driver version is the last that works in Windows XP. Usb drivers downloads Windows 7 - Free Download Windows 7 usb drivers downloads - Windows 7 Download - Free Windows7 Download. • Meet Android Studio • • • • • • • • • Manage your project • • • • Add C and C++ code • • • • • • Write your app • • • • • • • • • • • • • • • • • • • • Build and run your app • • Run apps on the emulator • • • • • • • Run apps on a hardware device • • • • • • Configure your build • • • • • • • • • • • • • • • Debug your app • • • • • • • • • • • Test your app • • • • • monkeyrunner reference • • • • • Profile your app • • • • Inspect threads and method traces • • • • • • • • Publish your app • • • • • Command line tools • • • • • • • • • • • • • • • • • • •. The Google USB Driver is required for Windows if you want to perform debugging with any of the Google Nexus devices. Windows drivers for all other devices are provided by the respective hardware manufacturer, as listed in the document. Note: If you're developing on Mac OS X or Linux, then you do not need to install a USB driver. You can download the Google USB Driver for Windows in one of two ways: • Click here to download the Google USB Driver ZIP file (ZIP) • Or, get it from the as follows: • In Android Studio, click Tools > SDK Manager. • Click the SDK Tools tab. • Select Google USB Driver and click OK. The SDK Manager with the Google USB Driver selected • Proceed to install the package. When done, the driver files are downloaded into the android_sdk extras google usb_driver directory. Using the SDK Manager helps you keep the driver up to date by notifying you when your current driver is out of date. For installation information, read. Terms and Conditions This is the Android Software Development Kit License Agreement 1. Introduction 1.1 The Android Software Development Kit (referred to in the License Agreement as the 'SDK' and specifically including the Android system files, packaged APIs, and Google APIs add-ons) is licensed to you subject to the terms of the License Agreement. The License Agreement forms a legally binding contract between you and Google in relation to your use of the SDK. 1.2 'Android' means the Android software stack for devices, as made available under the Android Open Source Project, which is located at the following URL: as updated from time to time. 1.3 A 'compatible implementation' means any Android device that (i) complies with the Android Compatibility Definition document, which can be found at the Android compatibility website (and which may be updated from time to time; and (ii) successfully passes the Android Compatibility Test Suite (CTS). 1.4 'Google' means Google LLC, a Delaware corporation with principal place of business at 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States. Accepting this License Agreement 2.1 In order to use the SDK, you must first agree to the License Agreement. You may not use the SDK if you do not accept the License Agreement. 2.2 By clicking to accept, you hereby agree to the terms of the License Agreement. 2.3 You may not use the SDK and may not accept the License Agreement if you are a person barred from receiving the SDK under the laws of the United States or other countries, including the country in which you are resident or from which you use the SDK. 2.4 If you are agreeing to be bound by the License Agreement on behalf of your employer or other entity, you represent and warrant that you have full legal authority to bind your employer or such entity to the License Agreement. If you do not have the requisite authority, you may not accept the License Agreement or use the SDK on behalf of your employer or other entity. SDK License from Google 3.1 Subject to the terms of the License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable, non-exclusive, and non-sublicensable license to use the SDK solely to develop applications for compatible implementations of Android. 3.2 You may not use this SDK to develop applications for other platforms (including non-compatible implementations of Android) or to develop another SDK. You are of course free to develop applications for other platforms, including non-compatible implementations of Android, provided that this SDK is not used for that purpose.
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